DocumentCode :
3755017
Title :
A Virtual Laboratory An immersive VR experience to spread ancient libraries heritage
Author :
C. Lorenzini;M. Carrozzino;C. Evangelista;F. Tecchia;M. Bergamasco;A. Angeletaki
Author_Institution :
Scuola Superiore Sant´Anna of Pisa, TECIP Institute, PERCRO Laboratory, San Giuliano Terme, Italy
Volume :
2
fYear :
2015
Firstpage :
639
Lastpage :
642
Abstract :
This paper presents the evolving embodiments of “A Virtual Laboratory”, a VR-based videogame simulating an experiment of medical distillation in a medieval alchemy lab. Players are encouraged to acquire the knowledge needed to master the operations to be performed by consulting the digital representation of an ancient treatise on distillation hosted at the Gunnerus Library of Trondheim, The game is part of a larger project called MUBIL1 aimed at disseminating the knowledge of the Library´s collections of ancient books and manuscripts.
Keywords :
"Games","Libraries","Furnaces","Virtual environments","Three-dimensional displays","Drugs","Context"
Publisher :
ieee
Conference_Titel :
Digital Heritage, 2015
Print_ISBN :
978-1-5090-0254-2
Type :
conf
DOI :
10.1109/DigitalHeritage.2015.7419587
Filename :
7419587
Link To Document :
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