DocumentCode
375613
Title
Scalability issues of dynamic space management for multiple-server networked virtual environments
Author
Hori, Masato ; Iseri, Takeki ; Fujikawa, Kazutoshi ; Shimojo, Shinji ; Miyahara, Hideo
Author_Institution
Dept. of Informatics & Math. Sci., Osaka Univ., Japan
Volume
1
fYear
2001
fDate
2001
Firstpage
200
Abstract
This paper discusses the scalability issues of networked virtual environments (net-VEs). A most important problem of net-VEs is that the performance of the system is remarkably deteriorated when users increase in number. To solve this problem, we proposed two methods. The first method tries to equalize the load in each server by dynamically adjusting the size of the space managed by each server. The second method tries to reduce the amount of operations by changing the size of a management unit of the virtual space. To evaluate the proposed methods, we developed a multiple-server networked game called "CittaTron". Through several experiments, we show the effectiveness of our proposed method
Keywords
client-server systems; computer network management; virtual reality; CittaTron; area of interest; dynamic space management; level of detail; multiple-server networked game; multiple-server networked virtual environments; partitioning; scalability issues; Communications technology; Electronic mail; Environmental management; IP networks; Industrial training; Informatics; Network servers; Scalability; Virtual environment; Web server;
fLanguage
English
Publisher
ieee
Conference_Titel
Communications, Computers and signal Processing, 2001. PACRIM. 2001 IEEE Pacific Rim Conference on
Conference_Location
Victoria, BC
Print_ISBN
0-7803-7080-5
Type
conf
DOI
10.1109/PACRIM.2001.953557
Filename
953557
Link To Document