• DocumentCode
    3756402
  • Title

    Stealthy Path Planning Using Navigation Meshes

  • Author

    Mendon?a;Heder S. Bernardino;Raul F. Neto

  • fYear
    2015
  • Firstpage
    31
  • Lastpage
    36
  • Abstract
    Stealth-based path finding focuses on finding a path between two points that minimizes the agent´s exposure to patrolling units. This problem arises in the robotics field and in modern games, in which an agent must traverse the terrain covertly. This paper presents a real-time method capable of finding a covert path in a terrain patrolled by multiple moving agents using a special navigation mesh. The generated path passes through cover whenever possible in order to avoid open areas and reduce its overall visibility. Also, the stealthy agent uses different movement speed based on the current area it traverses. It is considered here that the environment is known and static.
  • Keywords
    "Navigation","Games","Path planning","Robots","Heuristic algorithms","Mesh generation","Electronic mail"
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Systems (BRACIS), 2015 Brazilian Conference on
  • Type

    conf

  • DOI
    10.1109/BRACIS.2015.49
  • Filename
    7423911