• DocumentCode
    3756771
  • Title

    Transfer Learning of Air Combat Behavior

  • Author

    Armon Toubman;Jan Joris Roessingh;Pieter Spronck;Aske Plaat;Jaap van den Herik

  • Author_Institution
    Dept. of Training, Simulation, &
  • fYear
    2015
  • Firstpage
    226
  • Lastpage
    231
  • Abstract
    Machine learning techniques can help to automatically generate behavior for computer generated forces inhabiting air combat training simulations. However, as the complexity of scenarios increases, so does the time to learn optimal behavior. Transfer learning has the potential to significantly shorten the learning time between domains that are sufficiently similar. In this paper, we transfer air combat agents with experience fighting in 2-versus-1 scenarios to various 2-versus-2 scenarios. The performance of the transferred agents is compared to that of agents that learn from scratch in the 2v2 scenarios. The experiments show that the experience gained in the 2v1 scenarios is very beneficial in the plain 2v2 scenarios, where further learning is minimal. In difficult 2v2 scenarios transfer also occurs, and further learning ensues. The results pave the way for fast generation of behavior rules for air combat agents for new, complex scenarios using existing behavior models.
  • Keywords
    "Atmospheric modeling","Lead","Learning (artificial intelligence)","Missiles","Training","Computational modeling","Adaptation models"
  • Publisher
    ieee
  • Conference_Titel
    Machine Learning and Applications (ICMLA), 2015 IEEE 14th International Conference on
  • Type

    conf

  • DOI
    10.1109/ICMLA.2015.61
  • Filename
    7424313