DocumentCode
3759279
Title
CPU ray tracing large particle data with balanced P-k-d trees
Author
Ingo Wald;Aaron Knoll;Gregory P. Johnson;Will Usher;Valerio Pascucci;Michael E. Papka
Author_Institution
Intel Corporation
fYear
2015
fDate
10/1/2015 12:00:00 AM
Firstpage
57
Lastpage
64
Abstract
We present a novel approach to rendering large particle data sets from molecular dynamics, astrophysics and other sources. We employ a new data structure adapted from the original balanced k-d tree, which allows for representation of data with trivial or no overhead. In the OSPRay visualization framework, we have developed an efficient CPU algorithm for traversing, classifying and ray tracing these data. Our approach is able to render up to billions of particles on a typical workstation, purely on the CPU, without any approximations or level-of-detail techniques, and optionally with attribute-based color mapping, dynamic range query, and advanced lighting models such as ambient occlusion and path tracing.
Keywords
"Ray tracing","Rendering (computer graphics)","Data visualization","Graphics processing units","Data models","Acceleration","Memory management"
Publisher
ieee
Conference_Titel
Scientific Visualization Conference (SciVis), 2015 IEEE
Type
conf
DOI
10.1109/SciVis.2015.7429492
Filename
7429492
Link To Document