DocumentCode
3760064
Title
Inviting everyone to play: Gamifying collaborative requirements engineering
Author
Naomi Unkelos-Shpigel;Irit Hadar
Author_Institution
University of Haifa, Haifa, Israel
fYear
2015
fDate
8/24/2015 12:00:00 AM
Firstpage
13
Lastpage
16
Abstract
Requirement engineering (RE) presents several challenges stemming from the required collaboration and knowledge transfer between analysists, developers and customers. In order to overcome these challenges and improve the effectiveness of RE, we developed REVISE: Requirement Elicitation and Verification Integrated in Social Environment. This tool is designed based on cognitive theories and implementing gamification elements, to motivate collaboration and knowledge sharing between programmers to encourage and enhance the task of RE. This paper presents our vision for enhancing software engineering via gamification, and the theoretical cognitive foundation on which this vision is based, starting with the example of RE.
Keywords
"Games","Stakeholders","Collaboration","Software","Software engineering","Cognition","Context"
Publisher
ieee
Conference_Titel
Empirical Requirements Engineering (EmpiRE), 2015 IEEE Fifth International Workshop on
Electronic_ISBN
2329-6356
Type
conf
DOI
10.1109/EmpiRE.2015.7431301
Filename
7431301
Link To Document