• DocumentCode
    3760064
  • Title

    Inviting everyone to play: Gamifying collaborative requirements engineering

  • Author

    Naomi Unkelos-Shpigel;Irit Hadar

  • Author_Institution
    University of Haifa, Haifa, Israel
  • fYear
    2015
  • fDate
    8/24/2015 12:00:00 AM
  • Firstpage
    13
  • Lastpage
    16
  • Abstract
    Requirement engineering (RE) presents several challenges stemming from the required collaboration and knowledge transfer between analysists, developers and customers. In order to overcome these challenges and improve the effectiveness of RE, we developed REVISE: Requirement Elicitation and Verification Integrated in Social Environment. This tool is designed based on cognitive theories and implementing gamification elements, to motivate collaboration and knowledge sharing between programmers to encourage and enhance the task of RE. This paper presents our vision for enhancing software engineering via gamification, and the theoretical cognitive foundation on which this vision is based, starting with the example of RE.
  • Keywords
    "Games","Stakeholders","Collaboration","Software","Software engineering","Cognition","Context"
  • Publisher
    ieee
  • Conference_Titel
    Empirical Requirements Engineering (EmpiRE), 2015 IEEE Fifth International Workshop on
  • Electronic_ISBN
    2329-6356
  • Type

    conf

  • DOI
    10.1109/EmpiRE.2015.7431301
  • Filename
    7431301