• DocumentCode
    3760916
  • Title

    "Third-Person" Augmented Reality-Based Interactive Chinese Drama

  • Author

    Yanxiang Zhang;Abassin Fangbemi

  • Author_Institution
    Dept. of Commun. of Sci. &
  • fYear
    2015
  • Firstpage
    41
  • Lastpage
    46
  • Abstract
    This paper introduces a new form of augmented reality (AR) from a third person perspective which combines virtual elements with traditional elements in a live drama performance on stage. Actors" posture and gesture are recognized by using kinect. Upon recognition, corresponding virtual elements created within the Unity 3D game engine are generated, projected and superimposed over real elements on the real stage space using 3D holographic projection to create the final seamless augmented reality drama scene. This new approach takes the application of technology to drama art to the next level and gives performers more freedom to express themselves and convey their artistic expressions to the audience for a more immersive experience.
  • Keywords
    "Three-dimensional displays","Visual effects","Augmented reality","Art","Sensors","Games","Skeleton"
  • Publisher
    ieee
  • Conference_Titel
    Culture and Computing (Culture Computing), 2015 International Conference on
  • Type

    conf

  • DOI
    10.1109/Culture.and.Computing.2015.21
  • Filename
    7433209