DocumentCode
3763563
Title
Maximizing the average reward in episodic reinforcement learning tasks
Author
Chris Reinke;Eiji Uchibe;Kenji Doya
Author_Institution
Okinawa Institute of Science and Technology, Neural Computation Unit, Onna-son, Japan
fYear
2015
Firstpage
420
Lastpage
421
Abstract
We propose an ensemble method consisting of several Q-learning modules to optimize the average reward in episodic Markov decision processes (MDPs). It can be proven that the method learns and optimizes the average reward in MDPs where non-zero rewards are only given by transitions into goal states and the decision for a trajectory to a goal state is only possible in the start state. We introduced a sampling method for MDPs to show that the average reward can also be optimized to a high degree in MDPs which do not fulfill these conditions.
Keywords
"Trajectory","Learning (artificial intelligence)","Robots","Human computer interaction","Markov processes","Sampling methods"
Publisher
ieee
Conference_Titel
Intelligent Informatics and Biomedical Sciences (ICIIBMS), 2015 International Conference on
Type
conf
DOI
10.1109/ICIIBMS.2015.7439495
Filename
7439495
Link To Document