DocumentCode
3764112
Title
Interactive Crowd Content Generation and Analysis Using Trajectory-Level Behavior Learning
Author
Sujeong Kim;Aniket Bera;Dinesh Manocha
fYear
2015
Firstpage
21
Lastpage
26
Abstract
We present an interactive approach for analyzing crowd videos and generating content for multimedia applications. Our formulation combines online tracking algorithms from computer vision, non-linear pedestrian motion models from computer graphics, and machine learning techniques to automatically compute the trajectory-level pedestrian behaviors for each agent in the video. These learned behaviors are used to detect anomalous behaviors, perform crowd replication, augment crowd videos with virtual agents, and segment the motion of pedestrians. We demonstrate the performance of these tasks using indoor and outdoor crowd video benchmarks consisting of tens of human agents, moreover, our algorithm takes less than a tenth of a second per frame on a multi-core PC. The overall approach can handle dense and heterogeneous crowd behaviors and is useful for realtime crowd scene analysis applications.
Keywords
"Videos","Tracking","Trajectory","Computational modeling","State estimation","Multimedia communication","Feature extraction"
Publisher
ieee
Conference_Titel
Multimedia (ISM), 2015 IEEE International Symposium on
Type
conf
DOI
10.1109/ISM.2015.89
Filename
7442270
Link To Document