DocumentCode
3764187
Title
Using Pico Projectors to Explore Other Worlds
Author
Rossana Santos;Nuno Correia
Author_Institution
Dept. de Inf., Univ. NOVA de Lisboa, Caparica, Portugal
fYear
2015
Firstpage
391
Lastpage
394
Abstract
This paper proposes a concept of exploring virtual worlds using a pico projector. To demonstrate this concept, a game, called Gone Fishing, was created on top of the infrastructure vuSpot. Gone Fishing is a game where a mobile device projects a virtual seabed over a room. Each user owns an aquarium and fish, flora and decorations can be collected and exchanged. Fish must be pursued to be captured. Pico projectors are becoming popular and more applications are needed. We intend to create applications that use pico projectors and mobile devices to play games and explore spaces using vuSpot, an infrastructure adaptable to a space that uses existing video camera networks to support interactive experiences. With this game we aim at exploring the application of pico projectors in gaming, investigating new forms of interaction and social experiences using mobile devices and pico projectors.
Keywords
"Mobile handsets","Games","Cameras","Visualization","Space exploration","Mobile communication","Streaming media"
Publisher
ieee
Conference_Titel
Multimedia (ISM), 2015 IEEE International Symposium on
Type
conf
DOI
10.1109/ISM.2015.59
Filename
7442365
Link To Document