DocumentCode
3773901
Title
An Application of Fuzzy Multi-objective Linear Programming for Components Design of Games or Animated Characters
Author
Yih-Jou Tzang;Hong-Yi Chang;Chih-Hsuan Tzang;Ting-Yun Chi;Chun-Yen Huang
Author_Institution
Dept. of Comput. Sci. &
fYear
2015
Firstpage
56
Lastpage
59
Abstract
The idea of this research is a novel application based on the fuzzy multi-objective linear programming model. We focus on the component design of a game or an animated character to discuss about the highest match, the least of components and software tools used. When people create a game or an animated character, they can apply the approach to combine the existed components with a new character quickly. The work is more efficient to make components of games or animated characters, and also it saves the costs of development.
Keywords
"Linear programming","Games","Programming","Software tools","Decision making","Mathematical model","Animation"
Publisher
ieee
Conference_Titel
Computational Intelligence Theory, Systems and Applications (CCITSA), 2015 First International Conference on
Type
conf
DOI
10.1109/CCITSA.2015.39
Filename
7473086
Link To Document