DocumentCode :
3775184
Title :
Game developer´s perspective on OpenCL
Author :
Eric Schenk
Author_Institution :
EA, USA
fYear :
2009
Firstpage :
1
Lastpage :
44
Abstract :
Presents a collection of slides covering the following topics: game development; OpenCL; concurrent programming model; Amdahl´s law; game experiences; memory objects; data flow; command queue; vectorization; scalar integrator; vector integrator; parallelism; GPU memory; and GPU device performance.
Keywords :
"Art","Open systems","Data models","Games","Computer platforms","Concurrent computing","Standards","Computer graphics","Videos"
Publisher :
ieee
Conference_Titel :
Hot Chips 21 Symposium (HCS), 2009 IEEE
Type :
conf
DOI :
10.1109/HOTCHIPS.2009.7478347
Filename :
7478347
Link To Document :
بازگشت