• DocumentCode
    3783806
  • Title

    Growth simulation of human embryo brain

  • Author

    S. Czanner;R. Durikovic;H. Inoue

  • Author_Institution
    Software Dept., Univ. of Aizu, Aizu-Wakamatsu City, Japan
  • fYear
    2001
  • fDate
    6/23/1905 12:00:00 AM
  • Firstpage
    139
  • Lastpage
    145
  • Abstract
    The growth of the brain of a human embryo changes over a long period of time in the body of the mother. So it is very difficult to observe and to understand that process. Therefore, embryologists have found realistic human organ models and animations to be necessary for their studies, but to create realistic human embryo brain models and to perform the animations requires an appropriate methodology. This paper presents a developing methodology based on the brain´s functional representation and the convolutions of the surfaces. We employed this methodology to create a growth simulation of a human embryo´s brain. The idea behind this technique is as follows. As a first step a 2D central skeleton is created from an artistic drawing and then a 3D skeleton is modeled by adding thickness information. In the next step, the skeletons representing the key-frame models are used to create an animation. At the end, the gap between the key-frame models is filled by suitable interpolation techniques and, finally, the animation is composed.
  • Keywords
    "Brain modeling","Humans","Embryo","Convolution","Skeleton","Solid modeling","Animation","Shape","Medical simulation","Biological system modeling"
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Spring Conference on, 2001.
  • Print_ISBN
    0-7695-1215-1
  • Type

    conf

  • DOI
    10.1109/SCCG.2001.945348
  • Filename
    945348