• DocumentCode
    3810505
  • Title

    Bidirectional Texture Function Modeling: A State of the Art Survey

  • Author

    Jiři Filip;Michal Haindl

  • Author_Institution
    Institute of Information Theory and Automation of the AS CR, Praha
  • Volume
    31
  • Issue
    11
  • fYear
    2009
  • Firstpage
    1921
  • Lastpage
    1940
  • Abstract
    An ever-growing number of real-world computer vision applications require classification, segmentation, retrieval, or realistic rendering of genuine materials. However, the appearance of real materials dramatically changes with illumination and viewing variations. Thus, the only reliable representation of material visual properties requires capturing of its reflectance in as wide range of light and camera position combinations as possible. This is a principle of the recent most advanced texture representation, the bidirectional texture function (BTF). Multispectral BTF is a seven-dimensional function that depends on view and illumination directions as well as on planar texture coordinates. BTF is typically obtained by measurement of thousands of images covering many combinations of illumination and viewing angles. However, the large size of such measurements has prohibited their practical exploitation in any sensible application until recently. During the last few years, the first BTF measurement, compression, modeling, and rendering methods have emerged. In this paper, we categorize, critically survey, and psychophysically compare such approaches, which were published in this newly arising and important computer vision and graphics area.
  • Keywords
    "Lighting","Computer vision","Application software","Materials reliability","Reflectivity","Cameras","Size measurement","Image coding","Rendering (computer graphics)","Psychology"
  • Journal_Title
    IEEE Transactions on Pattern Analysis and Machine Intelligence
  • Publisher
    ieee
  • ISSN
    0162-8828
  • Type

    jour

  • DOI
    10.1109/TPAMI.2008.246
  • Filename
    4653495