DocumentCode :
3810505
Title :
Bidirectional Texture Function Modeling: A State of the Art Survey
Author :
Jiři Filip;Michal Haindl
Author_Institution :
Institute of Information Theory and Automation of the AS CR, Praha
Volume :
31
Issue :
11
fYear :
2009
Firstpage :
1921
Lastpage :
1940
Abstract :
An ever-growing number of real-world computer vision applications require classification, segmentation, retrieval, or realistic rendering of genuine materials. However, the appearance of real materials dramatically changes with illumination and viewing variations. Thus, the only reliable representation of material visual properties requires capturing of its reflectance in as wide range of light and camera position combinations as possible. This is a principle of the recent most advanced texture representation, the bidirectional texture function (BTF). Multispectral BTF is a seven-dimensional function that depends on view and illumination directions as well as on planar texture coordinates. BTF is typically obtained by measurement of thousands of images covering many combinations of illumination and viewing angles. However, the large size of such measurements has prohibited their practical exploitation in any sensible application until recently. During the last few years, the first BTF measurement, compression, modeling, and rendering methods have emerged. In this paper, we categorize, critically survey, and psychophysically compare such approaches, which were published in this newly arising and important computer vision and graphics area.
Keywords :
"Lighting","Computer vision","Application software","Materials reliability","Reflectivity","Cameras","Size measurement","Image coding","Rendering (computer graphics)","Psychology"
Journal_Title :
IEEE Transactions on Pattern Analysis and Machine Intelligence
Publisher :
ieee
ISSN :
0162-8828
Type :
jour
DOI :
10.1109/TPAMI.2008.246
Filename :
4653495
Link To Document :
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