• DocumentCode
    3829636
  • Title

    M-GRASP: A GRASP With Memory for Latency-Aware Partitioning Methods in DVE Systems

  • Author

    Pedro Morillo;Juan M. Orduna;Jos? Duato

  • Author_Institution
    Dept. of Inf., Univ. of Valencia, Valencia, Spain
  • Volume
    39
  • Issue
    6
  • fYear
    2009
  • Firstpage
    1214
  • Lastpage
    1223
  • Abstract
    A necessary condition for providing quality of service to distributed virtual environments (DVEs) is to provide a system response below a maximum threshold to the client computers. In this sense, latency-aware partitioning methods try to provide response times below the threshold to the maximum number of client computers as possible. These partitioning methods should find an assignment of clients to servers that optimizes system throughput, system latency, and partitioning efficiency. In this paper, we present a new algorithm based on greedy randomized adaptive search procedure with memory for finding the best solutions as possible to this problem. We take into account several different alternatives in order to design both the constructive phase and the local search phase of this multistart metaheuristic for combinatorial problems. Additionally, we enhance this basic approach with some intensification strategies that improve the efficiency of the basic search method. Performance evaluation results show that the new algorithm increases the performance provided by other metaheuristics when applied to solve the latency-aware partitioning problem in DVE systems.
  • Keywords
    "Network servers","Virtual environment","Avatars","Delay","Throughput","Partitioning algorithms","Interactive systems","Computer networks","Military computing","Computational modeling"
  • Journal_Title
    IEEE Transactions on Systems, Man, and Cybernetics - Part A: Systems and Humans
  • Publisher
    ieee
  • ISSN
    1083-4427
  • Type

    jour

  • DOI
    10.1109/TSMCA.2009.2025024
  • Filename
    5229272