DocumentCode :
3849366
Title :
AR-Immersive Cinema at the Aula Natura Visitors Center
Author :
Cristina Portales;Maria J. Vinals;Pau Alonso-Monasterio;Maryland Morant
Author_Institution :
Universidad Polité
Volume :
17
Issue :
4
fYear :
2010
Firstpage :
8
Lastpage :
15
Abstract :
Virtual and augmented realities allow creating synthetic worlds not only for simulation purposes, but also for building new environments directly taken from the imagination. Such applications can play an important role in understanding history and help to disseminate part of our legacy by bringing together features from the past into present real-time visualization. Our AR system is easy to use because it´s based on simple physical navigation, which means it can be used by all kinds of people, including those who have little or no previous computer knowledge.Our experience shows that the use of such technology doesn´t mean that traditional museum pieces and resources are dispensable. An exhibit consisting only of computer technologiesmight not be able to create strong feelings, sensations, and emotions for a particular theme. Guides and ethnographic elements can enrich a museum visit and contribute to more visitor involvement. Therefore, it´s our belief that both traditional and new resources can play an important role if combined successfully.
Keywords :
"Multimedia communication","Motion pictures","Augmented reality","Streaming media","Cameras","History","Lenses"
Journal_Title :
IEEE MultiMedia
Publisher :
ieee
ISSN :
1070-986X
Type :
jour
DOI :
10.1109/MMUL.2010.72
Filename :
5638049
Link To Document :
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