Title :
Human-agent participation via software agents for business modeling
Author :
Kobayashi, Masato ; Arai, Atsuko ; Morikawa, Akemi ; Terano, Takao
Author_Institution :
Graduate Sch. of Syst. Manage., Univ. of Tsukuba, Tokyo, Japan
Abstract :
This paper proposes a novel approach to business simulator development in marketing domains. We are conducting an educational course, which consists of (i) a simple gaming experiment among human students and multiple software agents, (ii) home-made simulator implementation by the students themselves using a business model description language (BMDL), Agent Rules In Ruby Language, and a business model development system (BMDS). Our course is unique in the sense that, through the business simulation, we aim to develop students´ skills (1) to implement their own specific models of business firms, (2) to develop an information system for the firms, (3) to grasp decision making procedures by the players, and (4) to understand business processes among companies. This paper describes the background and motivation, basic principles, the architecture and implementation, and experiments.
Keywords :
corporate modelling; educational courses; game theory; man-machine systems; management education; management information systems; marketing; multi-agent systems; Agent Rules In Ruby Language; M-fold decimation-based technique; business model description language; business model development system; business modeling; business simulator development; decision making procedures; educational course; gaming experiment; home-made simulator Implementation; human students; human-agent participation; information system; marketing domains; multiple software agents; software agents; Ambient intelligence; Analytical models; Humans; Management information systems; Message-oriented middleware; Software agents; Vehicles; World Wide Web;
Conference_Titel :
Systems, Man and Cybernetics, 2002 IEEE International Conference on
Print_ISBN :
0-7803-7437-1
DOI :
10.1109/ICSMC.2002.1175681