DocumentCode :
392762
Title :
Fuzzy vector median based surface smoothing in a haptic environment
Author :
Shen, Yuzhong ; Bamer, K.E.
Author_Institution :
Dept. of Electr. & Comput. Eng., Delaware Univ., Newark, DE, USA
fYear :
2003
fDate :
22-23 March 2003
Firstpage :
236
Lastpage :
243
Abstract :
This paper proposes a novel approach for smoothing surfaces represented by triangular meshes in a haptic environment. The proposed method is a two-step procedure: surface normal smoothing through fuzzy vector median (FVM) filtering followed by integration of surface normals for vertex position update based on the least absolute error (LAE) criteria. The median and Order Statistic based filters are extensively used in signal processing, especially image processing due to their ability to reject outliers and preserve features such as edges and monotonic regions. More recently, fuzzy ordering theory has been introduced to allow averaging amongst similarly valued samples. This paper extends the fuzzy ordering concept to vector based data and introduces the fuzzy vector median filter The application of FVM filters to surface normal smoothing yields improved results over previously introduced normal smoothing algorithms. The improved filtering results, coupled with LAE vertex position update, produces surface smoothing that minimizes the effects of noise while simultaneously preserving detail features. Simulation results are presented showing the performance of the proposed method and its advantages over commonly used surface smoothing algorithms. Additionally, optimization procedures for FVM are derived and evaluated.
Keywords :
fuzzy logic; fuzzy set theory; haptic interfaces; optimisation; rendering (computer graphics); solid modelling; LAE vertex position update; Order Statistic; fuzzy ordering theory; fuzzy vector median based surface smoothing; fuzzy vector median filter; haptic interface; image processing; least absolute error; monotonic regions; optimization; performance; signal processing; simulation; surface normals; triangular meshes; vertex position update; Anisotropic magnetoresistance; Error correction; Filtering; Filters; Haptic interfaces; Laplace equations; Noise reduction; Signal processing algorithms; Smoothing methods; Statistics;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2003. HAPTICS 2003. Proceedings. 11th Symposium on
Print_ISBN :
0-7695-1890-7
Type :
conf
DOI :
10.1109/HAPTIC.2003.1191286
Filename :
1191286
Link To Document :
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