DocumentCode
39290
Title
A Motion-Detection Biology-Based Learning Game for Children
Author
Hore, Niladri Sekhar
Author_Institution
Sch. of Comput. Sci., Univ. of Nottingham, Semenyih, Malaysia
Volume
33
Issue
6
fYear
2014
fDate
Nov.-Dec. 2014
Firstpage
31
Lastpage
36
Abstract
We are using the Microsoft Kinect for games that suit the needs of education. Kinect has the ability to simulate all types of user movement and traction in real time. My research is focused on using real-time avatar simulation to create an interactive game-based learning environment. It would be useful to teach biology to children because it requires much more visualization. This research focuses on the level of improvement for students who are learning biology based on a Kinect avatar.
Keywords
avatars; computer aided instruction; computer games; Microsoft Kinect; education; interactive game-based learning environment; motion-detection biology-based learning game; real-time avatar simulation; Biology; Games; Learning systems; Motion detection;
fLanguage
English
Journal_Title
Potentials, IEEE
Publisher
ieee
ISSN
0278-6648
Type
jour
DOI
10.1109/MPOT.2013.2295693
Filename
6954598
Link To Document