DocumentCode :
399454
Title :
Aliveness: perceived instability from a passive haptic texture rendering system
Author :
Choi, Seungmoon ; Tan, Hong Z.
Author_Institution :
Haptic Interface Res. Lab., Purdue Univ., West Lafayette, IN, USA
Volume :
3
fYear :
2003
fDate :
27-31 Oct. 2003
Firstpage :
2678
Abstract :
This paper reports new findings of our ongoing research on perceived instability that human users frequently experience from interacting with virtual textures rendered with a force-feedback haptic interface. Our work is aimed at a better understanding of a new type of perceived instability called "aliveness", which was discovered during our previous psychophysical experiments performed using a popular texture rendering method (spring model with fixed force directions) and a common texture model (position-based sinusoidal grating). We first examine the perceptual and physical characteristics of the proximal stimuli that cause the perception of aliveness in virtual textures. It leads to the hypothesis that the virtual environment model used for computing texture-perturbing forces, not the traditional control-related instabilities of the haptic texture rendering system, is responsible for aliveness perception. We show that this conjecture is true by applying passivity-based stability theory to the position and force data measured during user interaction with virtual textures. Examples of the data where the haptic texture rendering system is passive (therefore stable) and aliveness is perceived are provided to substantiate our conclusions. Our results point to the importance of designing haptic texture rendering methods and models that are free of perceptual artifacts.
Keywords :
force feedback; haptic interfaces; rendering (computer graphics); stability; virtual reality; aliveness; common texture model; force feedback haptic interface; human users; passive haptic texture rendering system; perceived instability; perceptual characteristics; physical characteristics; popular texture rendering method; position based sinusoidal grating; proximal stimuli; psychophysical experiments; spring model; texture perturbing forces; user interaction; virtual textures; Force control; Force measurement; Gratings; Haptic interfaces; Humans; Psychology; Rendering (computer graphics); Springs; Stability; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Robots and Systems, 2003. (IROS 2003). Proceedings. 2003 IEEE/RSJ International Conference on
Print_ISBN :
0-7803-7860-1
Type :
conf
DOI :
10.1109/IROS.2003.1249275
Filename :
1249275
Link To Document :
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