• DocumentCode
    399762
  • Title

    Learning to select primitives and generate sub-goals from practice

  • Author

    Bentivegna, Darrin C. ; Atkeson, Christopher G. ; Cheng, Gordon

  • Author_Institution
    Dept. of Humanoid Robotics & Comput. Neuroscience, ATR Comput. Neuroscience Laboratories, Kyoto, Japan
  • Volume
    1
  • fYear
    2003
  • fDate
    27-31 Oct. 2003
  • Firstpage
    946
  • Abstract
    This paper focuses on learning to select behavioral primitives and generate sub-goals from practicing a task. We present a novel algorithm that combines Q-learning and a locally weighted learning method to improve primitive selection and sub-goal generation. We demonstrate this approach applied to the tilt maze task. Our robot initially learns to perform this task using learning from observation, and then learns from practice.
  • Keywords
    learning (artificial intelligence); mobile robots; Q-learning; behavioral primitive selection; locally weighted learning method; subgoal generation; tilt maze environment; Actuators; Educational institutions; Hardware; Hazards; Humanoid robots; Laboratories; Software libraries; Software testing; State-space methods;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Robots and Systems, 2003. (IROS 2003). Proceedings. 2003 IEEE/RSJ International Conference on
  • Print_ISBN
    0-7803-7860-1
  • Type

    conf

  • DOI
    10.1109/IROS.2003.1250750
  • Filename
    1250750