DocumentCode :
399762
Title :
Learning to select primitives and generate sub-goals from practice
Author :
Bentivegna, Darrin C. ; Atkeson, Christopher G. ; Cheng, Gordon
Author_Institution :
Dept. of Humanoid Robotics & Comput. Neuroscience, ATR Comput. Neuroscience Laboratories, Kyoto, Japan
Volume :
1
fYear :
2003
fDate :
27-31 Oct. 2003
Firstpage :
946
Abstract :
This paper focuses on learning to select behavioral primitives and generate sub-goals from practicing a task. We present a novel algorithm that combines Q-learning and a locally weighted learning method to improve primitive selection and sub-goal generation. We demonstrate this approach applied to the tilt maze task. Our robot initially learns to perform this task using learning from observation, and then learns from practice.
Keywords :
learning (artificial intelligence); mobile robots; Q-learning; behavioral primitive selection; locally weighted learning method; subgoal generation; tilt maze environment; Actuators; Educational institutions; Hardware; Hazards; Humanoid robots; Laboratories; Software libraries; Software testing; State-space methods;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Robots and Systems, 2003. (IROS 2003). Proceedings. 2003 IEEE/RSJ International Conference on
Print_ISBN :
0-7803-7860-1
Type :
conf
DOI :
10.1109/IROS.2003.1250750
Filename :
1250750
Link To Document :
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