DocumentCode :
402188
Title :
Development of an Internet backbone topology for large-scale network simulations
Author :
Liljenstam, Michael ; Liu, Jason ; Nicol, David M.
Author_Institution :
Inst. for Security Technol. Studies, Dartmouth Coll., Hanover, NH, USA
Volume :
1
fYear :
2003
fDate :
7-10 Dec. 2003
Firstpage :
694
Abstract :
A number of network simulators are now capable of simulating systems with millions of devices, at the IP packet level. With this ability comes a need for realistic network descriptions of commensurate size. This paper describes our effort to build a detailed model of the U.S. Internet backbone based on measurements taken from a variety of mapping sources and tools. We identify key attributes of a network design that are needed to use the model in a simulation, describe which components are available and which must be modeled, and discuss the pros and cons of this approach as compared to synthetic generation. As for attributes that we have to model, we also briefly discuss some measurement efforts that can potentially provide the missing pieces, and thus improve the fidelity of the model. Finally, we describe the resulting network model of the U.S. Internet backbone, which is being made publicly available.
Keywords :
IP networks; Internet; digital simulation; topology; IP packet level; Internet backbone topology; US Internet backbone; commensurate size; communication networks; component modeling; large-scale network simulations; mapping sources; mapping tools; model fidelity; network design attributes; network simulators; realistic network descriptions; system simulation; Communication networks; Educational institutions; IP networks; Internet; Java; Large-scale systems; Network topology; Protocols; Spine; Telecommunication traffic;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference, 2003. Proceedings of the 2003 Winter
Print_ISBN :
0-7803-8131-9
Type :
conf
DOI :
10.1109/WSC.2003.1261485
Filename :
1261485
Link To Document :
بازگشت