DocumentCode :
408343
Title :
User interface augmentation: vision and sound
Author :
Parker, J.R. ; Baumback, M.
Author_Institution :
Digital Media Lab., Calgary Univ., Alta., Canada
Volume :
1
fYear :
2004
fDate :
5-7 April 2004
Firstpage :
692
Abstract :
An example of an enhanced reality user interface uses aspects of the real world and simulated computer perception to yield a simplified user interface. The common application solitaire is considered as the base application. The augmented input scheme uses hand gestures, in particular those that would be used if playing the game with real cards. An augmented output scheme uses audio, especially voice descriptions of cards and relative hand positions, in three dimensions. The result is a game that is playable by anyone using any flat surface with no actual cards and no need to touch or look at the computer. A large class of interfaces can profit from these ideas, and visually impaired users have expanded access to existing systems.
Keywords :
audio user interfaces; augmented reality; computer games; gesture recognition; audio display; augmented reality; computer games; computer vision; hand gesture recognition; user interface; virtual reality; Auditory displays; Computer displays; Control systems; Games; Histograms; Information technology; Laboratories; Mice; User interfaces; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Technology: Coding and Computing, 2004. Proceedings. ITCC 2004. International Conference on
Print_ISBN :
0-7695-2108-8
Type :
conf
DOI :
10.1109/ITCC.2004.1286547
Filename :
1286547
Link To Document :
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