Title :
Study on real-time simulation technology of large-scale virtual scene
Author :
Zhu, Lingfeng ; Shao, Yun ; Fan, Xiangtao ; Guo, Huadong
Author_Institution :
Inst. of Remote Sensing Applications, Chinese Acad. of Sci., Beijing, China
Abstract :
Real-time simulation technologies of a large-scale virtual scene are studied. Besides the building of LOD models (including terrain and cultural features) based on a viewpoint in the Peking Olympic Games Planning Regions as a demonstration area, we adopt Active Surface Definition, a real-time framework, to manage the terrain data, apply ClipTexture to manage the high-resolution textures efficiently, and utilize parallel processing technology to deploy the scene data dynamically, which result in higher fidelity and better simulation effects in the virtual scene we finally build up.
Keywords :
geophysical techniques; geophysics computing; parallel processing; simulation; virtual reality; Beijing; China; ClipTexture; LOD models building; Peking Olympic Games planning regions; active surface definition; cultural features; high-resolution textures; large-scale virtual scene; level of details; parallel processing; real-time simulation; terrain feature; Application software; Cultural differences; Graphics; Large-scale systems; Layout; Parallel processing; Real time systems; Surface texture; Technology management; Tiles;
Conference_Titel :
Geoscience and Remote Sensing Symposium, 2003. IGARSS '03. Proceedings. 2003 IEEE International
Print_ISBN :
0-7803-7929-2
DOI :
10.1109/IGARSS.2003.1295319