DocumentCode
412659
Title
Thermal agents: an application of genetic programming to virtual engineering
Author
Ashlock, Daniel A. ; Bryden, Kenneth M.
Author_Institution
Dept. of Math., Iowa State Univ., Ames, IA, USA
Volume
2
fYear
2003
fDate
8-12 Dec. 2003
Firstpage
1340
Abstract
The temperature profile across an object is easy to compute by iterative methods. The time spent waiting for iterative solutions to converge for multiple objects in a complex configuration is an impediment to exploratory analysis of engineering systems. A rapidly computed initial guess can speed convergence for an iterative thermal solver. We describe and test a system for creating thermal agents that supply such initial guesses. Thermal agents are specific to an object geometry but general across different thermal boundary conditions. During an offline training phase, genetic programming is used to locate a thermal agent by training on one or more sets of boundary conditions. In use, thermal agents transform boundary conditions into a rapidly converged set of initial values on a cellular decomposition of an object.
Keywords
genetic algorithms; iterative methods; mechanical engineering computing; temperature distribution; thermal engineering; cellular decomposition; exploratory analysis; genetic programming; iterative method; iterative thermal solver; thermal agents; thermal boundary condition; virtual engineering; Boundary conditions; Genetic engineering; Genetic programming; Geometry; Impedance; Iterative methods; System testing; Systems engineering and theory; Temperature; Thermal engineering;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation, 2003. CEC '03. The 2003 Congress on
Print_ISBN
0-7803-7804-0
Type
conf
DOI
10.1109/CEC.2003.1299824
Filename
1299824
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