DocumentCode :
412659
Title :
Thermal agents: an application of genetic programming to virtual engineering
Author :
Ashlock, Daniel A. ; Bryden, Kenneth M.
Author_Institution :
Dept. of Math., Iowa State Univ., Ames, IA, USA
Volume :
2
fYear :
2003
fDate :
8-12 Dec. 2003
Firstpage :
1340
Abstract :
The temperature profile across an object is easy to compute by iterative methods. The time spent waiting for iterative solutions to converge for multiple objects in a complex configuration is an impediment to exploratory analysis of engineering systems. A rapidly computed initial guess can speed convergence for an iterative thermal solver. We describe and test a system for creating thermal agents that supply such initial guesses. Thermal agents are specific to an object geometry but general across different thermal boundary conditions. During an offline training phase, genetic programming is used to locate a thermal agent by training on one or more sets of boundary conditions. In use, thermal agents transform boundary conditions into a rapidly converged set of initial values on a cellular decomposition of an object.
Keywords :
genetic algorithms; iterative methods; mechanical engineering computing; temperature distribution; thermal engineering; cellular decomposition; exploratory analysis; genetic programming; iterative method; iterative thermal solver; thermal agents; thermal boundary condition; virtual engineering; Boundary conditions; Genetic engineering; Genetic programming; Geometry; Impedance; Iterative methods; System testing; Systems engineering and theory; Temperature; Thermal engineering;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Evolutionary Computation, 2003. CEC '03. The 2003 Congress on
Print_ISBN :
0-7803-7804-0
Type :
conf
DOI :
10.1109/CEC.2003.1299824
Filename :
1299824
Link To Document :
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