DocumentCode :
412725
Title :
Saving computational effort in genetic programming by means of plagues
Author :
Fernández, F. ; Tomassini, M. ; Vanneschi, L.
Author_Institution :
Centro Universitario de Merida, Spain
Volume :
3
fYear :
2003
fDate :
8-12 Dec. 2003
Firstpage :
2042
Abstract :
A new technique for saving computing resources when using genetic programming is presented in this work. Instead of directly fighting bloat $the main factor explaining the large computational cost required for the evaluation of generations - by acting on individuals, we apply a new operator to the whole population: the plague. By removing some individuals every generation, we compensate for the increase in size of individuals, thus saving computing time when looking for solutions.
Keywords :
computational complexity; genetic algorithms; computational cost; computational effort; computing resources; computing time; evolutionary algorithm; genetic programming; Biological cells; Computational efficiency; Computer science; Data structures; Evolutionary computation; Genetic programming; Proposals; Size control; Tree data structures;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Evolutionary Computation, 2003. CEC '03. The 2003 Congress on
Print_ISBN :
0-7803-7804-0
Type :
conf
DOI :
10.1109/CEC.2003.1299924
Filename :
1299924
Link To Document :
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