• DocumentCode
    412744
  • Title

    Towards staged evolution of an artificial player for Hex by enlarging the boardsize during training

  • Author

    Chalup, Stephan K.

  • Author_Institution
    Sch. of Electr. Eng. & Comput. Sci., Newcastle Univ., Callghan, NSW, Australia
  • Volume
    3
  • fYear
    2003
  • fDate
    8-12 Dec. 2003
  • Firstpage
    2210
  • Abstract
    Although the game of Hex has simple rules it is a challenging task for machine learning and therefore a possible testbed for incremental learning. This article first describes a possibility how to implement a simple learning artificial player for Hex. Some pilot training experiments indicate that evolutionary hill climbing is able to improve the playing strength of the player. However, the strategy to facilitate the process of learning by first using a small sized board and after some training to increase the board size seems not to work.
  • Keywords
    evolutionary computation; game theory; learning (artificial intelligence); Hex game; evolutionary hill climbing; incremental learning; learning artificial player; machine learning; pilot training experiments; Australia; Circuits; Computer science; Electric resistance; Humans; Machine intelligence; Machine learning; Search methods; State-space methods; Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation, 2003. CEC '03. The 2003 Congress on
  • Print_ISBN
    0-7803-7804-0
  • Type

    conf

  • DOI
    10.1109/CEC.2003.1299946
  • Filename
    1299946