DocumentCode :
412744
Title :
Towards staged evolution of an artificial player for Hex by enlarging the boardsize during training
Author :
Chalup, Stephan K.
Author_Institution :
Sch. of Electr. Eng. & Comput. Sci., Newcastle Univ., Callghan, NSW, Australia
Volume :
3
fYear :
2003
fDate :
8-12 Dec. 2003
Firstpage :
2210
Abstract :
Although the game of Hex has simple rules it is a challenging task for machine learning and therefore a possible testbed for incremental learning. This article first describes a possibility how to implement a simple learning artificial player for Hex. Some pilot training experiments indicate that evolutionary hill climbing is able to improve the playing strength of the player. However, the strategy to facilitate the process of learning by first using a small sized board and after some training to increase the board size seems not to work.
Keywords :
evolutionary computation; game theory; learning (artificial intelligence); Hex game; evolutionary hill climbing; incremental learning; learning artificial player; machine learning; pilot training experiments; Australia; Circuits; Computer science; Electric resistance; Humans; Machine intelligence; Machine learning; Search methods; State-space methods; Testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Evolutionary Computation, 2003. CEC '03. The 2003 Congress on
Print_ISBN :
0-7803-7804-0
Type :
conf
DOI :
10.1109/CEC.2003.1299946
Filename :
1299946
Link To Document :
بازگشت