DocumentCode
415006
Title
Progressive coding for QoS-enabled streaming of dynamic 3-D meshes
Author
Varakliotis, Socrates ; Hailes, Stephen ; Ostermann, Jorn
Author_Institution
University College London
Volume
3
fYear
2004
fDate
20-24 June 2004
Firstpage
1323
Lastpage
1329
Abstract
We introduce a new compressed representation for the geometry of dynamic polygonal 3-D meshes, suitable for streaming rate-controlled 3-D animations with fine-grained adaptation to the available network transmission rates. The new representation is based on both mesh simplification and dynamic geometry compression methods. This is in contrast to all other simplification algorithms reported to date, which are tailored to static meshes, whose vertex positions do not vary with time. Furthermore, recently reported methods for compressing dynamic meshes do not encode geometry in a progressive manner. In this work, we lay the foundations of progressive encoding of dynamic 3-D meshes, by formally expressing such models and their associated sequences of topological operations. We also propose a rate adaptation scheme for animated meshes, based on vertex pair candidate contractions and vertex splits, and show its efficiency compared to a typical quantisation-based approach.
Keywords
Animation; Bandwidth; Computational geometry; Computer science; Educational institutions; Encoding; Graphics; Internet; Solid modeling; Streaming media;
fLanguage
English
Publisher
ieee
Conference_Titel
Communications, 2004 IEEE International Conference on
Conference_Location
Paris, France
Print_ISBN
0-7803-8533-0
Type
conf
DOI
10.1109/ICC.2004.1312727
Filename
1312727
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