DocumentCode :
415034
Title :
Investigation and modeling of traffic issues in immersive audio environments
Author :
McMahon, Jeremy ; Rumsewicz, Michael ; Boustead, Paul ; Safaei, Farzad
Author_Institution :
TRC Math. Modelling, Adelaide Univ., SA, Australia
Volume :
3
fYear :
2004
fDate :
20-24 June 2004
Firstpage :
1490
Abstract :
A growing area of technical importance is that of distributed virtual environments for work and play. For the audio component of such environments to be useful, great emphasis must be placed on the delivery of high quality audio scenes in which participants may change their relative positions. In this paper we describe and analyze an algorithm focused on maintaining relative synchronization between multiple users of such an environment and examine the subjective quality of service achieved.
Keywords :
Internet; audio coding; quality of service; synchronisation; telecommunication traffic; audio component; distributed virtual environment; high quality audio scene; immersive audio environment; quality of service; synchronization; traffic modeling; Australia; Clocks; Delay; Internet; Jitter; Mathematical model; Quality of service; Streaming media; Synchronization; Traffic control;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Communications, 2004 IEEE International Conference on
Print_ISBN :
0-7803-8533-0
Type :
conf
DOI :
10.1109/ICC.2004.1312759
Filename :
1312759
Link To Document :
بازگشت