• DocumentCode
    415588
  • Title

    Hybrid textons: modeling surfaces with reflectance and geometry

  • Author

    Wang, Jing ; Dana, Kristin J.

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Rutgers Univ., Piscataway, NJ, USA
  • Volume
    1
  • fYear
    2004
  • fDate
    27 June-2 July 2004
  • Abstract
    The appearance of surface texture as it varies with angular changes of view and illumination is becoming an increasingly important research topic. The bidirectional texture function (BTF) is used in surface modeling because it describes observed image texture as a function of imaging parameters. The BTF has no geometric information, as it is based solely on observed texture appearance. Computational tasks such as recognizing or rendering typically require projecting a sampled BTF to a lower dimensional subspace or clustering to extract representative textons. However, there is a serious drawback to this approach. Specifically, cast shadowing and occlusions are not fully captured. When recovering the full BTF from a sampled BTF with interpolation, the following two characteristics are difficult or impossible to reproduce: (1) the position and contrast of the shadow border, (2) the movement of the shadow border when the imaging parameters are changed continuously. For a textured surface, the nonlinear effects of cast shadows and occlusions are not negligible. On the contrary, these effects occur throughout the surface and are important perceptual cues to infer surface type. In this paper we present a texture representation that integrates appearance-based information from the sampled BTF with concise geometric information inferred from the sampled BTF The model is a hybrid of geometric and image-based models and has key advantages in a wide range of tasks, including texture prediction, recognition, and synthesis.
  • Keywords
    geometry; image recognition; image representation; image texture; interpolation; pattern clustering; reflectivity; rendering (computer graphics); surface texture; bidirectional texture function; cast shadowing; clustering; geometry; hybrid textons; illumination; image based models; image texture; interpolation; occlusions; reflectance; rendering; surface modeling; surface texture; texture prediction; texture recognition; texture representation; Data mining; Geometry; Image texture; Lighting; Predictive models; Reflectivity; Rendering (computer graphics); Shadow mapping; Solid modeling; Surface texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition, 2004. CVPR 2004. Proceedings of the 2004 IEEE Computer Society Conference on
  • ISSN
    1063-6919
  • Print_ISBN
    0-7695-2158-4
  • Type

    conf

  • DOI
    10.1109/CVPR.2004.1315056
  • Filename
    1315056