DocumentCode :
419967
Title :
Interactive modeling from dense color and sparse depth
Author :
Popescu, Voicu ; Sacks, Elisha ; Bahmutov, Gleb
Author_Institution :
Dept. of Comput. Sci., Purdue Univ., West Lafayette, IN, USA
fYear :
2004
fDate :
6-9 Sept. 2004
Firstpage :
430
Lastpage :
437
Abstract :
We are developing a system for interactive modeling of real world scenes. The acquisition device consists of a video camera enhanced with an attached laser system. As the operator sweeps the scene, the device acquires dense color and sparse depth frames that are registered and merged into a point-based model. The evolving model is rendered continually to provide immediate operator feedback. The interactive modeling pipeline runs at five frames per second. We model scenes in two modes based on their geometric complexity. Scenes that contain large smooth surfaces are modeled freehand; scenes that contain small uneven surfaces are modeled using a parallax-free camera bracket.
Keywords :
computational geometry; data acquisition; data visualisation; image colour analysis; image registration; image resolution; interactive systems; laser ranging; natural scenes; realistic images; rendering (computer graphics); solid modelling; surface fitting; video cameras; dense color; geometric complexity; interactive modeling; laser system; parallax-free camera bracket; point-based model; real world scenes; sparse depth frames; video camera; Color; Data processing; Data visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004. Proceedings. 2nd International Symposium on
Print_ISBN :
0-7695-2223-8
Type :
conf
DOI :
10.1109/TDPVT.2004.1335270
Filename :
1335270
Link To Document :
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