Author_Institution :
George Mason Univ., Fairfax, VA, USA
Abstract :
A virtual reality instructor that autonomously trains a human learner in network virtual environments, respond to multi-modal input across computer networks, and applies proven pedagogical techniques during instruction has the potential to improve human learning performance anytime, anywhere, and at any pace. Building virtual instructors, however, have challenged researchers because of multidisciplinary expertise required in areas such as education, cognitive science, sociology, artificial intelligence, 3D computer graphics, linguistics, and more. This paper discusses a model for building human computer interactive virtual instructor systems using an innovative, system/software architecture.
Keywords :
computer aided instruction; software agents; software architecture; user interfaces; virtual reality; computer networks; human computer interactive virtual instructor system; human learner; human learning performance; multimodal input; network virtual environment; pedagogical embodied conversational agent; pedagogical technique; software architecture; system architecture; virtual reality instructor; Artificial intelligence; Buildings; Cognitive science; Computer networks; Computer science education; Humans; Learning; Sociology; Virtual environment; Virtual reality;