DocumentCode
425673
Title
Implementation of a virtual fishing system
Author
Huang, Chih-Kai ; Wang, Ming-Shyan ; Lee, Jing ; Su, Kun-Da ; Chang, Chia-Ming
Author_Institution
Dept. of Electr. Eng., Southern Taiwan Univ. of Technol., Tainan, Taiwan
Volume
1
fYear
2004
fDate
2-4 Sept. 2004
Firstpage
509
Abstract
A virtual fishing system, which incorporates a boat simulator, an interactive fishing rod, and virtual reality fishing scenes, is presented. This system creates a spontaneous and interactive environment, and offers the thrill and fun of sea fishing at home or at the amusement park. The fishing boat is simulated by a three-axis manipulator which consists of three pneumatic cylinders serving as extensive linkage. This fishing boat is equipped with a steering wheel and an acceleration pedal and controlled via the platform controller. Through the shunt combinations of the cylinders, the gesture of the fishing boat can be arbitrarily adjusted. The pneumatic actuators of the parallel manipulator are controlled by a fuzzy controller. The interactive fishing rod is composed of a fishing rod with line rolling mechanism and force feedback hardware, which is constituted by a permanent magnet synchronous motor (PMSM) and its drive, a FPGA chip, a 16-bit microprocessor, and a 12-bit D/A conversion circuit. During the process of construction scenes in the VR system, 3D studio MAX software package is first used to construct three-dimensional models, which are then animated by EON studio software. The escape path of the hooked fish is simulated by a three-dimensional random walk.
Keywords
boats; computer animation; entertainment; force feedback; fuzzy control; manipulators; pneumatic actuators; sport; virtual reality; 12 bit D/A conversion circuit; 16 bit microprocessor; 3D studio MAX software package; EON studio software; FPGA chip; PMSM drive; VR system; acceleration pedal; amusement park; fishing boat simulator; force feedback hardware; fuzzy controller; hooked fish escape path; interactive fishing rod; line rolling mechanism; permanent magnet synchronous motor; platform controller; pneumatic actuators; pneumatic cylinders; sea fishing; steering wheel; three axis manipulator; three dimensional random walk; virtual fishing system implementation; virtual reality fishing scenes; Acceleration; Boats; Couplings; Engine cylinders; Force feedback; Fuzzy control; Layout; Pneumatic actuators; Virtual reality; Wheels;
fLanguage
English
Publisher
ieee
Conference_Titel
Control Applications, 2004. Proceedings of the 2004 IEEE International Conference on
Print_ISBN
0-7803-8633-7
Type
conf
DOI
10.1109/CCA.2004.1387262
Filename
1387262
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