Title :
Hybrid control for visibility-based pursuit-evasion games
Author :
Isler, Volkan ; Belta, Calin ; Daniilidis, K. ; Pappas, G.J.
Author_Institution :
GRASP Laboratory, Pennsylvania Univ., Philadelphia, PA, USA
fDate :
28 Sept.-2 Oct. 2004
Abstract :
Pursuit-evasion games in complex environments have a rich but disconnected history. Continuous or differential pursuit-evasion games focus on optimal control methods, and rely on very intense computations in order to provide locally optimal controls. Discrete pursuit-evasion games on graphs are algorithmically much more appealing, but completely ignore the physical dynamics of the players, resulting in possibly infeasible motions. In this paper, we present a provable and algorithmically feasible solution for visibility-based pursuit-evasion games in simply-connected environments, for players with dynamic constraints. This is achieved by combining two recent but distant results.
Keywords :
game theory; graph theory; optimal control; robots; hybrid control; optimal control method; visibility-based pursuit-evasion game; Air traffic control; Collision avoidance; History; Laboratories; Mechanical engineering; Missiles; Optimal control; Pursuit algorithms; Robots; Surveillance;
Conference_Titel :
Intelligent Robots and Systems, 2004. (IROS 2004). Proceedings. 2004 IEEE/RSJ International Conference on
Print_ISBN :
0-7803-8463-6
DOI :
10.1109/IROS.2004.1389597