DocumentCode
426911
Title
A peer-to-peer architecture for distributed real-time gesture recognition
Author
Lin, Chang Hong ; Lv, Tiehan ; Wolf, Wayne ; Ozer, I. Burak
Author_Institution
Princeton Univ., NJ, USA
Volume
1
fYear
2004
fDate
27-30 June 2004
Firstpage
57
Abstract
We describe a peer-to-peer multiple-camera architecture for a distributed real-time gesture recognition system. Previous work attaches multiple cameras to a server This simplifies many design problems but is impractical for real-world installations. Our architecture uses a network of relatively inexpensive cameras to gather images in order to provide high resolution at low cost. Computations are done at the embedded processors in each camera, without using a centralized server. We also propose a methodology for transforming well-defined single-camera algorithms to multiple cameras. We migrate our single-camera gesture recognition system into multiple cameras with slightly overlapped views. In order to minimize the communication bandwidth and power consumption, only selected contours or ellipses information is transmitted between the cameras.
Keywords
embedded systems; gesture recognition; image resolution; minimisation; peer-to-peer computing; power consumption; video signal processing; communication bandwidth minimization; distributed real-time gesture recognition; embedded processors; multiple-camera architecture; peer-to-peer architecture; power consumption minimization; real-time video processing; single-camera algorithms; smart cameras; Bandwidth; Cameras; Computer architecture; Costs; Embedded computing; Energy consumption; Image resolution; Network servers; Peer to peer computing; Real time systems;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo, 2004. ICME '04. 2004 IEEE International Conference on
Print_ISBN
0-7803-8603-5
Type
conf
DOI
10.1109/ICME.2004.1394124
Filename
1394124
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