DocumentCode
427966
Title
Planning to find an unpredictable evader using rapidly-exploring random tree
Author
AlDahak, Amna ; Elnagar, Ashraf
Author_Institution
Dept. of Comput. Sci., Sharjah Univ., United Arab Emirate
Volume
2
fYear
2004
fDate
10-13 Oct. 2004
Firstpage
1996
Abstract
We propose an efficient algorithm for a single pursuer searching for an unpredictable static evader in a 2D environment. The algorithm uses a newly emerging data structure, which is the rapidly-exploring random tree. This data structure is constructed randomly but evenly distributed to cover the whole workspace. We propose the region-based sampling strategy to insure the full uniform coverage of the workspace. During construction of the tree, we keep checking for the evader, which are the stopping criteria of the algorithm. However, if the algorithm reaches the anticipated coverage percentile without detecting the evader, then the algorithm reports failure (i.e., evader is blocked). A lazy collision detection approach is used to resolve any collision with the obstacles during runtime. Simulation results demonstrate the validity of the algorithm.
Keywords
game theory; path planning; sampling methods; tree searching; trees (mathematics); data structure; lazy collision detection approach; obstacle collision resolution; rapidly-exploring random tree; region-based sampling strategy; single pursuer searching; unpredictable static evader; Communication system control; Computer science; Fires; Humans; Intelligent systems; Motion planning; Navigation; Robot kinematics; Sampling methods; Uncertainty;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man and Cybernetics, 2004 IEEE International Conference on
ISSN
1062-922X
Print_ISBN
0-7803-8566-7
Type
conf
DOI
10.1109/ICSMC.2004.1399986
Filename
1399986
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