DocumentCode
428479
Title
Perception and emotion modeling of avatars in IVE
Author
Liang, Ronghua ; Chen, Zhongyu ; Qin, Xujia ; Zhou, Xiao ; Tang, Liang
Author_Institution
Inst. of Inf. Eng., Zhejiang Univ., Hangzhou, China
Volume
3
fYear
2004
fDate
10-13 Oct. 2004
Firstpage
2871
Abstract
In intelligent virtual environment (IVE), it is always a challenge research issue for the virtual actor (avatar) to have the ability of visual perception and response to the virtual world. And facial expression and walk behavior of avatars play an important role in IVE. In our method, the avatar is considered as an agent, it recognizes 3D objects in the environment and calculates the direction of the moving objects by using the avatar´s perception sensor, avatar´s facial expression is rule-based transition. Avatar walk behavior is simulated by skeleton model and is denoted by seven-motion sequence. Facial expression of individuals can be simulated after expression cloning and face 3D model reconstruction based on facial muscular model. Experimental results show the efficiency of our approach.
Keywords
avatars; emotion recognition; face recognition; knowledge based systems; object recognition; visual perception; emotion modeling; facial muscular model; intelligent virtual environment; perception sensor; rule-based transition; visual perception; Avatars; Cloning; Computational modeling; Deformable models; Face recognition; Facial animation; Humans; Skeleton; Virtual environment; Visual perception;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man and Cybernetics, 2004 IEEE International Conference on
ISSN
1062-922X
Print_ISBN
0-7803-8566-7
Type
conf
DOI
10.1109/ICSMC.2004.1400768
Filename
1400768
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