• DocumentCode
    428479
  • Title

    Perception and emotion modeling of avatars in IVE

  • Author

    Liang, Ronghua ; Chen, Zhongyu ; Qin, Xujia ; Zhou, Xiao ; Tang, Liang

  • Author_Institution
    Inst. of Inf. Eng., Zhejiang Univ., Hangzhou, China
  • Volume
    3
  • fYear
    2004
  • fDate
    10-13 Oct. 2004
  • Firstpage
    2871
  • Abstract
    In intelligent virtual environment (IVE), it is always a challenge research issue for the virtual actor (avatar) to have the ability of visual perception and response to the virtual world. And facial expression and walk behavior of avatars play an important role in IVE. In our method, the avatar is considered as an agent, it recognizes 3D objects in the environment and calculates the direction of the moving objects by using the avatar´s perception sensor, avatar´s facial expression is rule-based transition. Avatar walk behavior is simulated by skeleton model and is denoted by seven-motion sequence. Facial expression of individuals can be simulated after expression cloning and face 3D model reconstruction based on facial muscular model. Experimental results show the efficiency of our approach.
  • Keywords
    avatars; emotion recognition; face recognition; knowledge based systems; object recognition; visual perception; emotion modeling; facial muscular model; intelligent virtual environment; perception sensor; rule-based transition; visual perception; Avatars; Cloning; Computational modeling; Deformable models; Face recognition; Facial animation; Humans; Skeleton; Virtual environment; Visual perception;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man and Cybernetics, 2004 IEEE International Conference on
  • ISSN
    1062-922X
  • Print_ISBN
    0-7803-8566-7
  • Type

    conf

  • DOI
    10.1109/ICSMC.2004.1400768
  • Filename
    1400768