• DocumentCode
    428712
  • Title

    A synthesized 3DCG contents generator using IEC framework

  • Author

    Nishino, Hiroaki ; Aoki, Ken ; Takagi, Hideyuki ; Kagawa, Tsuneo ; Utsumiya, Kouichi

  • Author_Institution
    Dept. of Comput. Sci. & Intelligent Syst., Oita Univ., Japan
  • Volume
    6
  • fYear
    2004
  • fDate
    10-13 Oct. 2004
  • Firstpage
    5719
  • Abstract
    A synthetic approach to effectively support 3D computer graphics (3DCG) authoring is proposed. Interactive evolutionary computation (IEC) has been applied for the 3D authoring domain and proven to be useful for easily generating aesthetic 3DCG contents even for the novices. The previous systems, however, only focus on a specific subtask out of a whole 3DCG production process. All dominant tasks in the 3DCG production such as geometric modeling, rendering, animation, and 3D data management are covered in our approach. The proposed method reorganizes a monolithic IEC system into a combination of front-end IEC explorer and back-end graphics engines. Because it works on the Internet, some critical applications such as digital prototyping and e-learning come within the range.
  • Keywords
    authoring systems; computer animation; evolutionary computation; rendering (computer graphics); 3D computer graphics authoring; 3D data management; Internet; back-end graphics engines; digital prototyping; e-learning; front-end IEC explorer; geometric modeling; interactive evolutionary computation; monolithic IEC system; synthesized 3DCG contents generator; Animation; Computer graphics; Evolutionary computation; IEC; Internet; Production systems; Prototypes; Rendering (computer graphics); Search engines; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man and Cybernetics, 2004 IEEE International Conference on
  • ISSN
    1062-922X
  • Print_ISBN
    0-7803-8566-7
  • Type

    conf

  • DOI
    10.1109/ICSMC.2004.1401106
  • Filename
    1401106