DocumentCode
430938
Title
Towards talking face on portable devices - a flexible and realistic approach
Author
Zhao, Qi ; Bu, Jiaun ; Song, Mingli
Author_Institution
Lab. of Microsoft Visual Perception, Zhejiang Univ., Hangzhou, China
Volume
A
fYear
2004
fDate
21-24 Nov. 2004
Firstpage
587
Abstract
Talking face using face modeling and animation techniques has been a popular branch of computer graphics for several years. There are many methods of texture mapping to obtain realistic result, or produce natural animation. In this paper, we propose a flexible texture mapping method aiming at application on portable devices. Our method needs only one single front view face image and it does not require exact match between the model and the presented texture. Satisfactory mapping can be achieved by interactive adjustment scheme, where users define correspondence for feature locations through editing the key points and their influence regions. Efficiency and realism are well balanced using our algorithm.
Keywords
computer animation; face recognition; image texture; animation techniques; computer graphics; face modeling; flexible texture mapping method; portable devices; talking face; Application software; Computer graphics; Facial animation;
fLanguage
English
Publisher
ieee
Conference_Titel
TENCON 2004. 2004 IEEE Region 10 Conference
Print_ISBN
0-7803-8560-8
Type
conf
DOI
10.1109/TENCON.2004.1414488
Filename
1414488
Link To Document