DocumentCode
433099
Title
View-dependent nonuniform sampling for image-based rendering
Author
Zhang, Cha ; Chen, Tsuhan
Author_Institution
Dept. of Electr. & Comput. Eng., Carnegie Mellon Univ., USA
Volume
4
fYear
2004
fDate
24-27 Oct. 2004
Firstpage
2471
Abstract
In this paper, we propose an algorithm for view-dependent nonuniform sampling for image-based rendering (IBR). Given a set of virtual views, the positions of the capturing cameras are rearranged in order to obtain the optimal rendering quality. The resulting arrangement of the cameras is effectively nonuniform sampling of the plenoptic function. We formulate the above sampling problem as a recursive weighted vector quantization problem, which can be solved efficiently. Experimental results show that the nonuniform sampling scheme renders much better images than traditional uniform sampling methods.
Keywords
cameras; image sampling; optimisation; recursive estimation; rendering (computer graphics); vector quantisation; IBR; capturing camera; image-based rendering; optimal rendering quality; plenoptic function; recursive weighted vector quantization problem; view-dependent nonuniform sampling; Cameras; Image sampling; Image storage; Interpolation; Layout; Rendering (computer graphics); Sampling methods; Signal processing algorithms; Signal sampling; Vector quantization;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 2004. ICIP '04. 2004 International Conference on
ISSN
1522-4880
Print_ISBN
0-7803-8554-3
Type
conf
DOI
10.1109/ICIP.2004.1421603
Filename
1421603
Link To Document