DocumentCode
433177
Title
A layered stereo algorithm using image segmentation and global visibility constraints
Author
Bleyer, Michael ; Gelautz, Margrit
Author_Institution
Interactive Media Syst. Group, Vienna Univ. of Technol., Austria
Volume
5
fYear
2004
fDate
24-27 Oct. 2004
Firstpage
2997
Abstract
We propose a new stereo algorithm which uses colour segmentation to allow the handling of large untextured regions and precise localization of depth boundaries. Each segment is modelled as a plane. Robustness of the depth representation is achieved by the use of a layered model. Layers are extracted by mean-shift-based clustering of depth planes. For layer assignment a global cost function is defined. The quality of the disparity map is measured by warping the reference image to the second view and compares it with the real image. Z-buffering enforces visibility and allows the explicit detection of occlusions. An efficient greedy algorithm searches for a local minimum of the cost function. Layer extraction and assignment are alternately applied. Results obtained for benchmark and self-recorded images indicate that the proposed algorithm can compete with the state-of-the-art.
Keywords
feature extraction; greedy algorithms; hidden feature removal; image colour analysis; image representation; image segmentation; image texture; stereo image processing; Z-buffering; colour segmentation; global visibility constraint; greedy algorithm; layered stereo algorithm; mean-shift-based clustering; reference image warping; self-recorded image; Clustering algorithms; Convergence; Cost function; Greedy algorithms; Image reconstruction; Image segmentation; Layout; Robustness; Surface reconstruction; Surface treatment;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 2004. ICIP '04. 2004 International Conference on
ISSN
1522-4880
Print_ISBN
0-7803-8554-3
Type
conf
DOI
10.1109/ICIP.2004.1421743
Filename
1421743
Link To Document