DocumentCode
433196
Title
An efficient coding for 3-D geometry data based on surface simplification and wavelet transform
Author
Amada, Hiroki ; Kasai, Keisuke ; Saito, Yutaka ; Fukuda, Koichi ; Kawanaka, Akira
Author_Institution
Dept. of Electr. & Electron. Eng., Sophia Univ., Tokyo, Japan
Volume
5
fYear
2004
fDate
24-27 Oct. 2004
Firstpage
3265
Abstract
This paper presents a new coding method for 3-D geometry data using surface simplification and the wavelet transform. A polygonal mesh model is constructed from the connectivity information and the geometric data. We have previously presented a coding method for the structured geometry data structured on a 2-D lattice plane. In this paper we present a coding method for the structured geometry data including the vertices which were contracted by the surface simplification as extended nodes on the 2-D plane. We apply the shape-adaptive wavelet transform to the structured geometry data containing the extended nodes to obtain the wavelet coefficients. Defining the parent-children dependency of the wavelet coefficients among the different frequency bands in consideration of the extended nodes, we obtain the coded data by using SFQ. Some experiments for a statue showed that the proposed method gives good coding performance compared to TAGC scheme.
Keywords
image coding; transform coding; wavelet transforms; 3D geometry data; image coding; polygonal mesh model; shape-adaptive wavelet transform; surface simplification; wavelet transform; Geometrical optics; Geometry; Laser modes; Lattices; Rendering (computer graphics); Shape measurement; Solid modeling; Surface waves; Wavelet coefficients; Wavelet transforms;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 2004. ICIP '04. 2004 International Conference on
ISSN
1522-4880
Print_ISBN
0-7803-8554-3
Type
conf
DOI
10.1109/ICIP.2004.1421811
Filename
1421811
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