DocumentCode :
433196
Title :
An efficient coding for 3-D geometry data based on surface simplification and wavelet transform
Author :
Amada, Hiroki ; Kasai, Keisuke ; Saito, Yutaka ; Fukuda, Koichi ; Kawanaka, Akira
Author_Institution :
Dept. of Electr. & Electron. Eng., Sophia Univ., Tokyo, Japan
Volume :
5
fYear :
2004
fDate :
24-27 Oct. 2004
Firstpage :
3265
Abstract :
This paper presents a new coding method for 3-D geometry data using surface simplification and the wavelet transform. A polygonal mesh model is constructed from the connectivity information and the geometric data. We have previously presented a coding method for the structured geometry data structured on a 2-D lattice plane. In this paper we present a coding method for the structured geometry data including the vertices which were contracted by the surface simplification as extended nodes on the 2-D plane. We apply the shape-adaptive wavelet transform to the structured geometry data containing the extended nodes to obtain the wavelet coefficients. Defining the parent-children dependency of the wavelet coefficients among the different frequency bands in consideration of the extended nodes, we obtain the coded data by using SFQ. Some experiments for a statue showed that the proposed method gives good coding performance compared to TAGC scheme.
Keywords :
image coding; transform coding; wavelet transforms; 3D geometry data; image coding; polygonal mesh model; shape-adaptive wavelet transform; surface simplification; wavelet transform; Geometrical optics; Geometry; Laser modes; Lattices; Rendering (computer graphics); Shape measurement; Solid modeling; Surface waves; Wavelet coefficients; Wavelet transforms;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing, 2004. ICIP '04. 2004 International Conference on
ISSN :
1522-4880
Print_ISBN :
0-7803-8554-3
Type :
conf
DOI :
10.1109/ICIP.2004.1421811
Filename :
1421811
Link To Document :
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