DocumentCode :
434470
Title :
Hybrid coding for animated polygonal meshes: combining delta and octree
Author :
Zhang, Jinghua ; Owen, Charles B.
Author_Institution :
Dept. of Comput. Sci. & Eng., Michigan State Univ., USA
Volume :
1
fYear :
2005
fDate :
4-6 April 2005
Firstpage :
68
Abstract :
A new hybrid coding method for compressing 3D animated sequences of geometric data is presented. It is based on the most common representation of the geometric data: polygonal meshes for each discrete frame in the animation sequence. The method utilizes a delta coding and an octree-based method. It can achieve higher compression ratios than the octree-only method or the delta-only coding method. In this hybrid method, both the octree approach and the delta coding approach are applied to each single frame in the animation sequence in parallel. The approach that generates the smaller encoded file size is chosen to encode the current frame. Given the same quality requirement, the hybrid coding method is much better than either single approach in terms of compression ratio.
Keywords :
computational geometry; computer animation; data compression; delta modulation; image coding; image sequences; octrees; 3D animated sequence; animated polygonal mesh; animation sequence; delta coding; discrete frame; geometric data compression; geometric data representation; hybrid coding; octree-based method; Animation; Computational geometry; Computer science; Data compression; Data engineering; Information geometry; Motion pictures; Power system modeling; Principal component analysis; Rendering (computer graphics);
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Technology: Coding and Computing, 2005. ITCC 2005. International Conference on
Print_ISBN :
0-7695-2315-3
Type :
conf
DOI :
10.1109/ITCC.2005.167
Filename :
1428439
Link To Document :
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