• DocumentCode
    435089
  • Title

    A wireless motion system for video gaming

  • Author

    Chiang, Johann ; Akram, Waqas ; Johnson, Trent ; Gao, Xu ; Bhatia, Rajiv

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Texas Univ., Austin, TX, USA
  • fYear
    2005
  • fDate
    8-12 Jan. 2005
  • Firstpage
    425
  • Lastpage
    426
  • Abstract
    The work presents a virtual motion control system using ultra-wideband (UWB) technology and multilateration algorithms with wearable wireless node networks. It provides full 3D input and coexists with the emerging UWB standards.
  • Keywords
    computer games; consumer electronics; interactive systems; motion control; ultra wideband technology; virtual reality; 3D input; UWB technology; consumer electronics; interactive games; movie post-processing; multilateration algorithms; sports training; ultra-wideband technology; video gaming; virtual motion control system; virtual reality; wearable wireless node networks; wireless body area network; wireless motion system; Belts; Body sensor networks; Games; Iterative algorithms; Motion control; Optical scattering; Signal processing algorithms; Ultra wideband technology; Virtual reality; Wireless sensor networks;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics, 2005. ICCE. 2005 Digest of Technical Papers. International Conference on
  • Print_ISBN
    0-7803-8838-0
  • Type

    conf

  • DOI
    10.1109/ICCE.2005.1429899
  • Filename
    1429899