DocumentCode :
435089
Title :
A wireless motion system for video gaming
Author :
Chiang, Johann ; Akram, Waqas ; Johnson, Trent ; Gao, Xu ; Bhatia, Rajiv
Author_Institution :
Dept. of Electr. & Comput. Eng., Texas Univ., Austin, TX, USA
fYear :
2005
fDate :
8-12 Jan. 2005
Firstpage :
425
Lastpage :
426
Abstract :
The work presents a virtual motion control system using ultra-wideband (UWB) technology and multilateration algorithms with wearable wireless node networks. It provides full 3D input and coexists with the emerging UWB standards.
Keywords :
computer games; consumer electronics; interactive systems; motion control; ultra wideband technology; virtual reality; 3D input; UWB technology; consumer electronics; interactive games; movie post-processing; multilateration algorithms; sports training; ultra-wideband technology; video gaming; virtual motion control system; virtual reality; wearable wireless node networks; wireless body area network; wireless motion system; Belts; Body sensor networks; Games; Iterative algorithms; Motion control; Optical scattering; Signal processing algorithms; Ultra wideband technology; Virtual reality; Wireless sensor networks;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Consumer Electronics, 2005. ICCE. 2005 Digest of Technical Papers. International Conference on
Print_ISBN :
0-7803-8838-0
Type :
conf
DOI :
10.1109/ICCE.2005.1429899
Filename :
1429899
Link To Document :
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