• DocumentCode
    437673
  • Title

    Nature of potential mobile gamers´ behavior under future wireless mobile environment

  • Author

    Yoon, Young Seog ; Ha, Im Sook ; Choi, Mun-Kee

  • Author_Institution
    Inf. & Commun. Univ., Daejeon
  • Volume
    1
  • fYear
    0
  • fDate
    0-0 0
  • Firstpage
    551
  • Lastpage
    558
  • Abstract
    this paper, we formulated an extended TAM (technology acceptance model) specific to mobile game under Wibro environment, and empirically validated it in Korea by SEM (structural equation modeling). Since mobile games under Wibro environment might inherit the properties of game and those of mobile device, we extended TAM with perceived enjoyment, attractiveness, sacrifice, flow experience, and social norm. We collected 1011 usable respondents by on-line survey. Overall, the results uncovered that the effect of perceived ease of use, enjoyment, and social norm are remarkably mighty and usefulness does not influence an individual´s attitude and intention to play mobile game under Wibro environment. In addition, we also found out that age work as a key modifier of acceptance of playing mobile games under Wibro environment. The implication and limitation of this study are discussed
  • Keywords
    cellular radio; computer games; mobile computing; Wibro environment; mobile gamers; mobile games; structural equation modeling; technology acceptance model; wireless mobile environment; Cellular phones; Data communication; Equations; Game theory; Handheld computers; Information systems; Mobile communication; Numerical analysis; Portals; Social implications of technology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Communication Technology, 2005, ICACT 2005. The 7th International Conference on
  • Conference_Location
    Phoenix Park
  • Type

    conf

  • DOI
    10.1109/ICACT.2005.245931
  • Filename
    1461936