DocumentCode :
442493
Title :
Patch-based BTF synthesis for real-time rendering
Author :
Kawasaki, Hiroshi ; Seo, Kyoung-Dae ; Ohsawa, Yutaka ; Furukawa, Ryo
Author_Institution :
Fac. of Eng., Saitama Univ., Urawa, Japan
Volume :
1
fYear :
2005
fDate :
11-14 Sept. 2005
Abstract :
In this paper, we propose a novel synthesis technique for BTFs. A BTF (bidirectional texture function) is a 6D function which can represent appearances of a texture under arbitrary view and lighting conditions. Until now, several approaches of BTF synthesis have been researched. For ordinary textures, patch based methods are promising techniques for texture synthesis. However, it has not been effectively tried to BTFs yet. This is mainly because data size of BTFs is so large and it is not easy to apply the techniques to BTFs. Further, efficient rendering of BTFs is still under research. In this paper, we extend a patch based synthesis technique for BTFs by utilizing compact representation of BTFs. In addition, we propose a novel technique to render the synthesized BTFs efficiently. With our proposed method, we can successfully and effectively render objects with complicated surfaces under arbitrary sizes.
Keywords :
image representation; image texture; bidirectional texture function; lighting conditions; patch-based synthesis technique; real-time rendering; Computational efficiency; Geometry; Hardware; Image reconstruction; Information science; Interpolation; Optical reflection; Sampling methods; Solids; Surface reconstruction;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing, 2005. ICIP 2005. IEEE International Conference on
Print_ISBN :
0-7803-9134-9
Type :
conf
DOI :
10.1109/ICIP.2005.1529770
Filename :
1529770
Link To Document :
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