DocumentCode :
442539
Title :
Mosaic-based 3D scene representation and rendering
Author :
Zhu, Zhigang ; Hanson, Allen R.
Author_Institution :
City Coll. of New York, NY, USA
Volume :
1
fYear :
2005
fDate :
11-14 Sept. 2005
Abstract :
In this paper we address the problem of fusing images from many video cameras or a moving video camera. The captured images have obvious motion parallax, but they will be aligned and integrated into a few mosaics with a large field-of-view (FOV) that preserve 3D information. We have developed a geometric representation that can re-organize the original perspective images into a set of parallel projections with different oblique viewing angles. In addition to providing a wide field of view, mosaics with various oblique views well represent occlusion regions that cannot be seen in a usual nadir view. Stereo pair(s) can be formed from a pair of mosaics with different oblique viewing angles and thus image-based 3D viewing can be achieved. This representation can be used as both an advanced video interface and a pre-processing step for 3D reconstruction.
Keywords :
image reconstruction; image representation; image segmentation; rendering (computer graphics); stereo image processing; video signal processing; 3D reconstruction; advanced video interface; mosaic-based 3D scene rendering; mosaic-based 3D scene representation; stereo pair; video cameras; Cameras; Cities and towns; Computer science; Educational institutions; Image reconstruction; Image sensors; Inspection; Layout; Rendering (computer graphics); Vehicles; image-based rendering; stereo mosaics; visual representation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing, 2005. ICIP 2005. IEEE International Conference on
Print_ISBN :
0-7803-9134-9
Type :
conf
DOI :
10.1109/ICIP.2005.1529830
Filename :
1529830
Link To Document :
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