DocumentCode :
447462
Title :
An intuitive optimization method of haptic rendering using interactive evolutionary computation
Author :
Takekata, Kazuma ; Azmi, Muhammad Salzman Bin ; Nishino, Hiroaki ; Kagawa, Tsuneo ; Utsumiya, Kouichi
Author_Institution :
Graduate Sch. of Eng., Oita Univ., Japan
Volume :
2
fYear :
2005
fDate :
10-12 Oct. 2005
Firstpage :
1896
Abstract :
A method to easily explore an optimum set of haptic rendering parameters is proposed. In recent years, haptic technology has been developed. Users can touch 3D objects in virtual environments and is able to experience better communication and object exploration. Properly setting the haptic device parameters, however, is a tedious and non-intuitive task because it requires the users a technical knowledge and programming skills about the haptic device. Therefore, we applied the interactive evolutionary computation (IEC) to ease the haptic parameter optimization task. In this paper, we describe an implemented system and a preliminary experiment to assess the effectiveness of the proposed method.
Keywords :
evolutionary computation; force feedback; haptic interfaces; optimisation; rendering (computer graphics); virtual reality; 3D object touching; force feedback; haptic device parameter; haptic parameter optimization task; haptic rendering; haptic technology; haptic texture; interactive evolutionary computation; object exploration; programming skill; soft computing; virtual environment; Evolutionary computation; Graphics; Haptic interfaces; Humans; Mathematical model; Optimization methods; Shape; Three dimensional displays; Virtual environment; Virtual reality; Soft computing; force feedback; haptic rendering; haptic texture; interactive evolutionary computation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Systems, Man and Cybernetics, 2005 IEEE International Conference on
Print_ISBN :
0-7803-9298-1
Type :
conf
DOI :
10.1109/ICSMC.2005.1571423
Filename :
1571423
Link To Document :
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