DocumentCode
447462
Title
An intuitive optimization method of haptic rendering using interactive evolutionary computation
Author
Takekata, Kazuma ; Azmi, Muhammad Salzman Bin ; Nishino, Hiroaki ; Kagawa, Tsuneo ; Utsumiya, Kouichi
Author_Institution
Graduate Sch. of Eng., Oita Univ., Japan
Volume
2
fYear
2005
fDate
10-12 Oct. 2005
Firstpage
1896
Abstract
A method to easily explore an optimum set of haptic rendering parameters is proposed. In recent years, haptic technology has been developed. Users can touch 3D objects in virtual environments and is able to experience better communication and object exploration. Properly setting the haptic device parameters, however, is a tedious and non-intuitive task because it requires the users a technical knowledge and programming skills about the haptic device. Therefore, we applied the interactive evolutionary computation (IEC) to ease the haptic parameter optimization task. In this paper, we describe an implemented system and a preliminary experiment to assess the effectiveness of the proposed method.
Keywords
evolutionary computation; force feedback; haptic interfaces; optimisation; rendering (computer graphics); virtual reality; 3D object touching; force feedback; haptic device parameter; haptic parameter optimization task; haptic rendering; haptic technology; haptic texture; interactive evolutionary computation; object exploration; programming skill; soft computing; virtual environment; Evolutionary computation; Graphics; Haptic interfaces; Humans; Mathematical model; Optimization methods; Shape; Three dimensional displays; Virtual environment; Virtual reality; Soft computing; force feedback; haptic rendering; haptic texture; interactive evolutionary computation;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man and Cybernetics, 2005 IEEE International Conference on
Print_ISBN
0-7803-9298-1
Type
conf
DOI
10.1109/ICSMC.2005.1571423
Filename
1571423
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