DocumentCode
44902
Title
Socially Aware Interactive Playgrounds
Author
Moreno, Alexander ; van Delden, R. ; Poppe, Ronald ; Reidsma, D.
Author_Institution
Univ. of Twente, Enschede, Netherlands
Volume
12
Issue
3
fYear
2013
fDate
July-Sept. 2013
Firstpage
40
Lastpage
47
Abstract
Interactive playgrounds are technology-enhanced installations that aim to provide rich game experiences for children by combining the benefits of traditional playgrounds with those of digital games. These game experiences could be attained by addressing three design considerations: context-awareness, adaptability, and personalization. The authors propose using social signal processing (SSP) to enhance current interactive playgrounds to meet these criteria. This article surveys how SSP techniques can help playgrounds automatically sense and interpret children´s social interactions, adapt game mechanics to induce targeted social behavior, and learn from the sensed behavior to meet players expectations and desires.
Keywords
computer games; signal processing; social sciences computing; SSP technique; adaptability consideration; context-awareness consideration; design consideration; digital game; game experience; game mechanics; personalization consideration; player desire; player expectation; social behavior; social signal processing; socially aware interactive playground; technology-enhanced installation; Cameras; Computers; Games; Interactive systems; Sensors; Signal processing; Ubiquitous computing; children´s play; entertainment computing; interactive playgrounds; pervasive computing; social signal processing;
fLanguage
English
Journal_Title
Pervasive Computing, IEEE
Publisher
ieee
ISSN
1536-1268
Type
jour
DOI
10.1109/MPRV.2013.40
Filename
6512488
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