• DocumentCode
    44902
  • Title

    Socially Aware Interactive Playgrounds

  • Author

    Moreno, Alexander ; van Delden, R. ; Poppe, Ronald ; Reidsma, D.

  • Author_Institution
    Univ. of Twente, Enschede, Netherlands
  • Volume
    12
  • Issue
    3
  • fYear
    2013
  • fDate
    July-Sept. 2013
  • Firstpage
    40
  • Lastpage
    47
  • Abstract
    Interactive playgrounds are technology-enhanced installations that aim to provide rich game experiences for children by combining the benefits of traditional playgrounds with those of digital games. These game experiences could be attained by addressing three design considerations: context-awareness, adaptability, and personalization. The authors propose using social signal processing (SSP) to enhance current interactive playgrounds to meet these criteria. This article surveys how SSP techniques can help playgrounds automatically sense and interpret children´s social interactions, adapt game mechanics to induce targeted social behavior, and learn from the sensed behavior to meet players expectations and desires.
  • Keywords
    computer games; signal processing; social sciences computing; SSP technique; adaptability consideration; context-awareness consideration; design consideration; digital game; game experience; game mechanics; personalization consideration; player desire; player expectation; social behavior; social signal processing; socially aware interactive playground; technology-enhanced installation; Cameras; Computers; Games; Interactive systems; Sensors; Signal processing; Ubiquitous computing; children´s play; entertainment computing; interactive playgrounds; pervasive computing; social signal processing;
  • fLanguage
    English
  • Journal_Title
    Pervasive Computing, IEEE
  • Publisher
    ieee
  • ISSN
    1536-1268
  • Type

    jour

  • DOI
    10.1109/MPRV.2013.40
  • Filename
    6512488