• DocumentCode
    45264
  • Title

    Augmenting Reality and Formality of Informal and Non-Formal Settings to Enhance Blended Learning

  • Author

    Perez-Sanagustin, Mar ; Hernandez-Leo, Davinia ; Santos, Patricia ; Delgado Kloos, Carlos ; Blat, Josep

  • Author_Institution
    Dept. de Ing. Telematica, Univ. Carlos III de Madrid, Leganés, Spain
  • Volume
    7
  • Issue
    2
  • fYear
    2014
  • fDate
    April-June 1 2014
  • Firstpage
    118
  • Lastpage
    131
  • Abstract
    Visits to museums and city tours have been part of higher and secondary education curriculum activities for many years. However these activities are typically considered “less formal” when compared to those carried out in the classroom, mainly because they take place in informal or non-formal settings. Augmented Reality (AR) technologies and smartphones can transform such informal and non-formal settings into digitally augmented learning settings by superimposing “digital” layers of information over physical objects or spaces. At the same time, the formality of these settings increases when connected to formal settings through these digital layers. The right combination of AR and mobile technologies with computer-based educational tools such as Learning Management Systems (LMSs) drives this digital connection, leading to articulated blended learning activities across formal, non-formal and informal settings. This paper contributes to the TEL field with: (1) three blended learning activities illustrating the idea of augmented informal/non-formal settings; (2) results from the cross-analysis of these activities that evidence the impact of technology to enhance blended learning; and (3) a set of lessons learned about the possibilities of NFC/GPS AR technologies and LMSs for blended learning. This work provides insights for the design and implementation of similar technology-enhanced blended learning activities.
  • Keywords
    augmented reality; further education; learning management systems; mobile computing; smart phones; AR technologies; LMS; augmented learning settings; augmenting reality; computer-based educational tools; higher education curriculum activities; learning management systems; mobile technologies; secondary education curriculum activities; smart phones; technology-enhanced blended learning activities; Augmented reality; Cities and towns; Context; Educational institutions; Global Positioning System; Mobile communication; Smart phones; Virtual and augmented reality; blended learning; learning management systems; smartphones;
  • fLanguage
    English
  • Journal_Title
    Learning Technologies, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1939-1382
  • Type

    jour

  • DOI
    10.1109/TLT.2014.2312719
  • Filename
    6776563